DUNE: Uniform Navigational Environment
2016.05.0
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EntityActivation (DUNE::Tasks::Task *task) | |
void | setEntityId (unsigned int id) |
void | setEntityLabel (const std::string &name) |
void | setSystemName (const std::string &system) |
void | setSystemId (unsigned int id) |
unsigned int | getSystemId (void) const |
std::string const | getSystemName (void) const |
unsigned int | getEntityId (void) const |
std::string | getEntityLabel (void) const |
void | activate (void) |
void | deactivate (void) |
bool | checkActivation (void) |
bool | checkDeactivation (void) |
void | entityActivationUpdate (IMC::EntityActivationState::StateEnum state) |
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Referenced by Vision::Lumenera::EntityActivationMaster::addEntity().
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References DUNE::Tasks::Task::resolveSystemName().
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References DUNE::Tasks::Task::resolveSystemId().
Referenced by Vision::Lumenera::EntityActivationMaster::addEntity().
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Referenced by Vision::Lumenera::EntityActivationMaster::addEntity().
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Referenced by Vision::Lumenera::EntityActivationMaster::addEntity().