DUNE: Uniform Navigational Environment
2017.01.0
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Public Member Functions | |
DynamicLoader (void) | |
~DynamicLoader (void) | |
void | load (const char *path) |
void | unload (void) |
void * | getSymbol (const char *name) |
DUNE::System::DynamicLoader::DynamicLoader | ( | void | ) |
Constructor.
DUNE::System::DynamicLoader::~DynamicLoader | ( | void | ) |
Destructor.
References unload().
void * DUNE::System::DynamicLoader::getSymbol | ( | const char * | name | ) |
Get symbol pointer from name.
[in] | name | symbol name |
Referenced by DUNE::Tasks::Creator::fromDDT().
void DUNE::System::DynamicLoader::load | ( | const char * | path | ) |
Load dynamic library from file.
[in] | path | file path. |
Referenced by DUNE::Tasks::Creator::fromDDT().
void DUNE::System::DynamicLoader::unload | ( | void | ) |
Unload dynamic library.
Referenced by ~DynamicLoader().