DUNE: Uniform Navigational Environment
2016.09.0
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Public Attributes | |
bool | simulate_bd |
bool | simulate_fd |
std::string | label_bd |
std::string | label_fd |
std::string | location |
float | tide |
double | bd_std_dev |
double | oob_depth |
double | interp_radius |
double | fd_std_dev |
double | max_range |
double | min_range |
double | bottom_width |
double | forward_width |
std::vector< float > | forward_position |
std::vector< float > | forward_orientation |
std::vector< float > | bottom_position |
std::vector< float > | bottom_orientation |
bool | simulate_pier |
std::vector< double > | pier |
bool | intersect_method |
std::string | prng_type |
int | prng_seed |
bool | pencil_beam |
PencilBeam::PBArguments | pb |
std::string | ents |
double Simulators::Environment::Arguments::bd_std_dev |
Standard deviation of bottom distance estimates.
Referenced by Simulators::Environment::Task::Task(), and Simulators::Environment::Task::updateBottomDistance().
std::vector<float> Simulators::Environment::Arguments::bottom_orientation |
Bottom Sonar orientation.
Referenced by Simulators::Environment::Task::onResourceInitialization(), Simulators::Environment::Task::onUpdateParameters(), and Simulators::Environment::Task::Task().
std::vector<float> Simulators::Environment::Arguments::bottom_position |
Bottom Sonar position.
Referenced by Simulators::Environment::Task::onResourceInitialization(), and Simulators::Environment::Task::Task().
double Simulators::Environment::Arguments::bottom_width |
Bottom echo sounder's beam apperture.
Referenced by Simulators::Environment::Task::onResourceInitialization(), Simulators::Environment::Task::onUpdateParameters(), and Simulators::Environment::Task::Task().
std::string Simulators::Environment::Arguments::ents |
double Simulators::Environment::Arguments::fd_std_dev |
Standard deviation of the forward distance estimates.
Referenced by Simulators::Environment::Task::Task(), and Simulators::Environment::Task::updateForwardDistance().
std::vector<float> Simulators::Environment::Arguments::forward_orientation |
Forward Sonar orientation.
Referenced by Simulators::Environment::Task::onResourceInitialization(), Simulators::Environment::Task::onUpdateParameters(), and Simulators::Environment::Task::Task().
std::vector<float> Simulators::Environment::Arguments::forward_position |
Forward Sonar position.
Referenced by Simulators::Environment::Task::onResourceInitialization(), and Simulators::Environment::Task::Task().
double Simulators::Environment::Arguments::forward_width |
Forward echo sounder's beam bottom_width.
Referenced by Simulators::Environment::Task::bottomIntersection(), Simulators::Environment::Task::onResourceInitialization(), Simulators::Environment::Task::onUpdateParameters(), and Simulators::Environment::Task::Task().
double Simulators::Environment::Arguments::interp_radius |
Interpolation radius.
Referenced by Simulators::Environment::Task::depthAt(), and Simulators::Environment::Task::Task().
bool Simulators::Environment::Arguments::intersect_method |
Use intersection method to compute forward distance.
Referenced by Simulators::Environment::Task::forwardRange(), and Simulators::Environment::Task::Task().
std::string Simulators::Environment::Arguments::label_bd |
Bottom distance entity id.
Referenced by Simulators::Environment::Task::onEntityReservation(), and Simulators::Environment::Task::Task().
std::string Simulators::Environment::Arguments::label_fd |
Forward distance entity id.
Referenced by Simulators::Environment::Task::onEntityReservation(), and Simulators::Environment::Task::Task().
std::string Simulators::Environment::Arguments::location |
Location.
Referenced by Simulators::Environment::Task::onResourceInitialization(), and Simulators::Environment::Task::Task().
double Simulators::Environment::Arguments::max_range |
Maximum range of the sensor.
Referenced by Simulators::Environment::Task::bottomIntersection(), Simulators::Environment::Task::forwardRange(), Simulators::Environment::Task::Task(), and Simulators::Environment::Task::updateForwardDistance().
double Simulators::Environment::Arguments::min_range |
Minimum range of the sensor.
Referenced by Simulators::Environment::Task::Task(), and Simulators::Environment::Task::updateForwardDistance().
double Simulators::Environment::Arguments::oob_depth |
OOB depth.
Referenced by Simulators::Environment::Task::depthAt(), and Simulators::Environment::Task::Task().
PencilBeam::PBArguments Simulators::Environment::Arguments::pb |
Pencil Beam arguments.
Referenced by Simulators::Environment::Task::onResourceAcquisition(), Simulators::Environment::Task::onUpdateParameters(), and Simulators::Environment::Task::Task().
bool Simulators::Environment::Arguments::pencil_beam |
Simulate pencil beam.
Referenced by Simulators::Environment::Task::forwardRange(), Simulators::Environment::Task::Task(), and Simulators::Environment::Task::updateForwardDistance().
std::vector<double> Simulators::Environment::Arguments::pier |
Pier points coordinates Order: point A latitude, A longitude, B latitude ...
Referenced by Simulators::Environment::Task::consume(), Simulators::Environment::Task::onUpdateParameters(), and Simulators::Environment::Task::Task().
int Simulators::Environment::Arguments::prng_seed |
PRNG seed.
Referenced by Simulators::Environment::Task::onResourceAcquisition(), and Simulators::Environment::Task::Task().
std::string Simulators::Environment::Arguments::prng_type |
PRNG type.
Referenced by Simulators::Environment::Task::onResourceAcquisition(), and Simulators::Environment::Task::Task().
bool Simulators::Environment::Arguments::simulate_bd |
True if bottom distance should be simulated.
Referenced by Simulators::Environment::Task::Task(), and Simulators::Environment::Task::task().
bool Simulators::Environment::Arguments::simulate_fd |
True if forward distance should be simulated.
Referenced by Simulators::Environment::Task::Task(), and Simulators::Environment::Task::task().
bool Simulators::Environment::Arguments::simulate_pier |
Flag for simulating a pier.
Referenced by Simulators::Environment::Task::forwardRange(), and Simulators::Environment::Task::Task().
float Simulators::Environment::Arguments::tide |
Fixed value for the tide level.
Referenced by Simulators::Environment::Task::depthAt(), and Simulators::Environment::Task::Task().